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Cursed Mask

This is a mask I textured using Substance Painter for an Unreal Engine short film. I am particularly proud of this project as it required creating three distinct texture states to reflect the mask's transformation throughout the film as events unfolded.

Each texture state was carefully designed and exported for use in Unreal Engine, ensuring seamless integration into the short film’s narrative and visual style.

The mask was modelled and sculpted by the talented @kilolima_art --- Check Him Out!

Mode: Over Loaded

Mode: Over Loaded

Mode: Activated

Mode: Activated

Mode: Inactive

Mode: Inactive

Modelled & Sculpted by https://www.artstation.com/kynan_leslie Check Him Out!

Modelled & Sculpted by https://www.artstation.com/kynan_leslie Check Him Out!