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Moon Base - Operation Broken Moon

This environment was created as part of a cinematic sequence for a university project. Designed to evoke a gritty, industrial atmosphere, the scene features detailed props, realistic textures, and atmospheric lighting to enhance the cinematic storytelling.

Project Highlights

Concept & Design: The environment was conceptualised as a desolate industrial setting, featuring fuel tanks and surrounding elements to establish a mood of abandonment and decay.

Texturing & Lighting: Textured in Substance Painter, the assets combine weathered materials and grime, enhancing the realism. Lighting in Unreal Engine was carefully crafted to amplify the cinematic atmosphere and draw focus to key areas of the scene.

Technical Execution: Modular assets were designed in Maya for reusability and optimisation, ensuring a consistent art style and efficient scene construction.

This project demonstrates my skills in environment design, from concept to final render, as well as my ability to create immersive and visually striking settings for cinematic use.

You can see the Full Cinematic Here: https://www.youtube.com/watch?v=BR6f3hy6Q9E

Fuel Production

Fuel Production

Interior Air Lock

Interior Air Lock

Exterior Air Lock

Exterior Air Lock

Docking Port

Docking Port

Communication Dishes

Communication Dishes

Landing Pads

Landing Pads

Solar

Solar