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Orb Odyssey VR - Player Vehicle

Here is a hamster vehicle I have been working on for a student game call Orb Odyssey, (Expected release in may 2024). The model is a central gameplay element, functioning as the player's cockpit for navigating and interacting with the game world.

The design is modern and user-friendly, with a focus on practicality and clear player engagement. It features a rounded, minimalistic frame for visibility, an ergonomic chair for comfort, and a logical arrangement of controls and power-up slots for straightforward gameplay. The vehicle is equipped to facilitate various game functions, such as power ups, pause and restart buttons. The vehicle will be house within a semi transparent sphere/ hamster ball in game.

The model combines clean lines and a pastel colour palette, emphasizing a welcoming and accessible interface. It was developed with a VR-first approach, ensuring that players have a fully integrated experience as they operate the vehicle within the game's virtual space.

All Aspects.

Player Vehicle Render

Player Vehicle Render

Player Vehicle Topology

Player Vehicle Topology